Use este identificador para citar ou linkar para este item: http://carpedien.ien.gov.br:8080/handle/ien/2460
Tipo: conferenceObject
Título: Basis of a computer game that consists of choosing sources for the expansion of eletric capacity
Autor(es): Metri, Paulo
Resumo: An interactive computer game can show to the average citizen concepts that make the electric power planning unique. There are so many variables, relations and constrains in this planning that it is impossible for the nontechnical citizen to answer with rationality. Interested in winning the game, players allocate generation sources to meet the expanding electric market in order to achieve economic goals as well as minimize social and environmental damages. At the beginning of the game, the players must choose exactly what objectives are to be accomplished, for example, the cheapest electrical energy or the lowest investment of the electric sector or the minimum rate of CO2 emissions or any other output. Obviously, the player that makes the better choices is the champion. At the end of the game, the players will understand all the consequences of their choices. As a collateral effect, they will also realize that electrical planning have not the same characteristics of other planning activities. The objective of expanding capacity with minimum economic, social and environmental impacts, the information about the main generating sources and the demand requirements represent the basis for the development of this planning model. Many of them are shown throughout this work. So, this work describes conceptually the game, which is, in deed, a consequence of the defined planning model. After the definition stage, a computer technician can develop the appropriate program for the game. With the use of this game, the choice of the sources is taken more rationally and the subjective aspects have less influence in the decision process. As added benefit, the players will also learn that each generation source has its positive and negative aspects.
Palavras-chave: INAC 2011
Computer game
Eletric capacity
Idioma: eng
País: Brasil
Editor: Instituto de Engenharia Nuclear
Sigla da Instituição: IEN
Tipo de Acesso: openAccess
URI: http://carpedien.ien.gov.br:8080/handle/ien/2460
Data do documento: Out-2011
Aparece nas coleções:Outras produções:Trabalhos de Congresso
Outras produções:Trabalhos de Congresso

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