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dc.contributor.authorMól, Antônio Carlos Abreu-
dc.contributor.authorFerreira, Lucas-
dc.contributor.authorSanto, Andre-
dc.contributor.authorLegey, Ana Paula-
dc.publisherInstituto de Engenharia Nuclearpt_BR
dc.subjectMobile gamept_BR
dc.subjectVirtual realitypt_BR
dc.subjectINAC 2017pt_BR
dc.subjectNuclear power plan'tspt_BR
dc.titleDevelopment of a mobile game based on virtual reality tools to sensitize the population about the nuclear power plant’s emergency planpt_BR
dc.description.resumoThe Angra dos Reis Nuclear Power Plant’s emergency plan, it´s the bunch of instructions that every citizen must adopt in case of an emergency situation. It’s highly important, that all the people living in the power plant´s surroundings truly understand every single step of the plan, because only in this way people will know how to react in case of a necessity. To hit this goals, the Brazil`s Electronuclear, made educational booklets, in the shape of comic books, trying to guide the population about the plan. On the other hand, we have an increasingly connected world, making possible that digital games, be very well accepted by the population. So this project has as an objective, developing a digital tool, in form of a mobile game that shows in a playful and interactive way for the user, the emergency plan, complementing the educational process and social actions made by many institutions. With the information taken from the booklets, objects and buildings were modeled in Autodesk 3ds Max, allied with the Unity 3D Game Engine, to make a city, inspired in Angra do Reis (RJ). The player has to follow all the security protocols giving by the Eletronuclear according with the rules provided by the National Nuclear Energy Commission. Is expected, with this game that will be available for the Eletronuclear that more people have the chance to know and believe in the efficiency of the emergency plan already established.pt_BR
dc.citation.issueVII Jr. Posterpt_BR
dc.creator.affiliationInstituto de Engenharia Nuclear-
Aparece nas coleções:Realidade Virtual Aplicada na Área Nuclear - Trabalhos de Congresso

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